Game Update
Hello from the dark side!
This log was supposed to be published at November 5, but for some reason the internet failed, the assets turned up late for the insights , so yeah...
Long story short: the game is roughly 50% complete, the game modes are under testing and the story are quite done
For the long story:
The game modes are now being developed. The Speedrun mode is especially under heavy monitoring to be as balanced as possible. The Challenge mode is basically Story Mode with objectives, which all must be completed to unlock its Speedrun mode. For now, modes can't be chosen: By default the Story Mode will launch, and upon level complete the Challenge Mode will be the default mode. When all Story Mode levels are complete, all levels which has its Challenge Mode completed will have Speedrun mode as its default. This will change in the next update. For the Story mode, the prologue and the epilogue are not quite there yet. The foundation has already been made, but it wasn't developed properly yet.
For the deadline, we weren't sure if we can make it with this amount of content, so just wait for the next update!
We don't have any insights today... mainly because no assets have been correctly submitted by the artists...
Get Light of Darkness
Light of Darkness
Millenial Darkness
Status | On hold |
Author | Virya Dharmawan |
Genre | Platformer |
Tags | 2D, binus, binusgat, Dark, gatbinus |
Languages | English |
More posts
- The Release... sort ofFeb 01, 2018
- Update - Revision 1Jan 30, 2018
- News on ProjectDec 31, 2017
- Dark CircumventorNov 12, 2017
- PrototypingOct 30, 2017
- Dev Week #4Oct 23, 2017
- Characters!Oct 16, 2017
- First Steps - Modes and CharactersOct 08, 2017
- Game BackgroundOct 02, 2017
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