Dev Week #4
Light of Darkness » Devlog
Hello darkness, my old friend
Welcome, light-beings!
Last time we talked about the characters. Let's now discuss the game itself
The game is mostly done and waiting for assets to come in. The Main menu is still in progress and the level selection screen design is still waiting. The game is currently almost playable, but the levels aren't connected yet. The game is currently behind the deadline by 40 hours and we're trying to speed things up to make it on time.
A bland paragraph that is...
Updates this week also includes:
- Game theme polishing - The game now looks closer to the final product
- Secrets - discover secret notes when doing something special in-game!
- Prologue and Credits - the two most important screen for this game
- Audio - brought to you by the Audio Library!
A few highlights of the credits:
The highlights of this week is the menu design made by Grace:
Which unsurprisingly is a tree!
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Light of Darkness
Millenial Darkness
Status | On hold |
Author | Virya Dharmawan |
Genre | Platformer |
Tags | 2D, binus, binusgat, Dark, gatbinus |
Languages | English |
More posts
- The Release... sort ofFeb 01, 2018
- Update - Revision 1Jan 30, 2018
- News on ProjectDec 31, 2017
- Dark CircumventorNov 12, 2017
- Game UpdateNov 12, 2017
- PrototypingOct 30, 2017
- Characters!Oct 16, 2017
- First Steps - Modes and CharactersOct 08, 2017
- Game BackgroundOct 02, 2017
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